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For the Win tile game

by : Tasty Minstrel Games

connect 5 or more of your tiles

For the Win tile game

BGC stock id : 4293
barcode : 9781938146930
duration : 10 minutes
players : 2
ages : 8 +
designer(s) :
artist(s) :

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£19.99 £8.99
 In Stock

despatched same / next working day by 1st class Royal Mail or courier
estimated delivery*: 1-2 days
(*excluding Sunday & public holidays, Christmas post may extend delivery times)


Description of For the Win tile game :

For The Win is an abstract strategy game in which each player gets ten tiles, two of each character representing Monkeys, Zombies, Pirates, Aliens, and Ninjas. The objective is to connect five (or more) of your tiles, including at least one of each type, together (sides and corners count). Additionally, all five (or more) tiles must be face-up, or unactivated. The game ends immediately when a player achieves this goal. Each character type has a specific ability to help you toward the objective.

Players take turns using either 1 or 2 actions within 5-action rounds. Once one player's actions are consumed for a round, the other player(s) get to use any of their remaining 5 actions at once. Judicious action management is key; if you budget your actions wisely, you can play several actions in a row for game-winning combinations. The available actions are:

Add a tile to the Grid
Move one of your tiles
Refresh or flip a tile face up
Shove a tile or column/row of tiles
Activate an ability (the chosen tile turns face down; see below)

Characters/abilities:-

Alien - The Alien uses her tractor beam to pull any tile in the Grid to a space that is adjacent to her.
Monkey - The mischievous Monkey uses a banana peel to flip over all of the tiles it is touching.
Ninja - The sneaky Ninja can move from his current spot to any other unoccupied space in the Grid.
Pirate - The Pirate uses his trusty cannon to blast an adjacent tile to any unoccupied space in the Grid.
Zombie - The Zombie can infect any adjacent tile. The infected tile is removed from the Grid and replaced with a Zombie tile that has not yet been added to the Grid. If all of the Zombie tiles have already been added to the Grid, the Zombie may choose one adjacent tile and deactivate it (that is, flip it face down).


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