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Call of Cthulhu LCG - Lost Rites asylum pack [expansion]

by : Fantasy Flight Games

range : call of cthulhu lcg (living card game)

Call of Cthulhu LCG - Lost Rites asylum pack

cards 61-80 of the Revelations cycle

   no longer available


[barcode 9781616613488, BGC stock id 4914]

Description of Call of Cthulhu LCG - Lost Rites asylum pack

One night about midnight, as Charles was chanting a ritual whose weird cadence echoed unpleasantly through the house below, there came a sudden gust of chill wind from the bay, and a faint, obscure trembling of the earth which everyone in the neighbourhood noted. At the same time the cat exhibited phenomenal traces of fright, while dogs bayed for as much as a mile around.
–H.P. Lovecraft, The Case of Charles Dexter Ward

Forbidden secrets and dark rituals alter the face of reality in Lost Rites, the fourth Asylum Pack in the Revelations cycle for Call of Cthulhu: The Card Game. Scientists, cultists, monsters, and relic hunters scour libraries and haunted woods for powerful Tomes and the arcane knowledge they contain. Will the magical forces they unleash hasten the end of days? Or will heroic government agents and Miskatonic University faculty be able to force the Ancient Ones back toward their eternal slumber in distant realms?

Lost Rites continues to reinforce the centrality of occult knowledge in the Revelations cycle and the struggles of Call of Cthulhu. In the 60 cards (3 copies each of 20 new cards) in Lost Rites, players gain the unique talents of a host of new characters, discover a deadly location, and uncover terrifying conspiracies.

Contains cards 61-80 of the Revelations cycle.


Contents of Call of Cthulhu LCG - Lost Rites asylum pack

60 cards (3 x 20 cards)



Required (but not included)

Call of Cthulhu LCG core set


copyright Maddison Games Ltd. 2003-2023